This unit has students examining modern computers, historical technology, and the future of computing. Throughout the…
Students practice composing simple sequences of steps, first programming algorithms without the use of computers, then…
The lessons on this website were created by library media specialists throughout the state of Maryland…
Students program a micro:bit to have specific animal adaptations such as the ability to sense light,…
Students use block based programming (Scratch) to illustrate their own creative stories about using a magnet…
Studente create a robotic model (Ozobots) about different ways that seeds can be dispersed in our…
Students sequence a robot (Beebots) to move to the location of different things that animals need…
Students work to create a robotic model (Beebots) of how bees and flowering plants depend upon…
Students use computational thinking skills to understand systems such as how animals get energy, ecosystems, and…
A cohesive set of unplugged and computer-based lessons integrating computational thinking into 3rd grade math lessons…
Using Sphero robots, students explore fourth grade mathematical concepts such as area and perimeter, angles, and…
A cohesive set of unplugged and computer-based lessons integrating computational thinking into 4rd grade math lessons…
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